The pipeline starts on Discord. Not on a Google Form.
The candidate has nothing to fill out, nothing to share, no account to create. They join your Discord server — and they're already in your pipeline. The Game Org bot listens for arrivals, automatically creates an applicant in "New" status, and pushes the card onto every connected recruiter's screen in real time. The qualification chat happens on Discord, naturally. The recruiter fills in the interview dossier later, when they have the info. And if the Welcome Bot is plugged in upstream, the newcomer has already filled in your pre-form on Discord: their answers are attached to the card, and the recruiter starts with context instead of a blank page.
- Zero candidate friction — no account to create, no public form, no link buried in a channel under three pings
- Live updates — the moment a player arrives, their card pops up instantly on every connected recruiter's screen, no page refresh
- No double-handling between recruiters — the shared list keeps two officers from picking up the same file in parallel
- Three clear statuses — New, Dossier filled, Re-application. The recruiter knows at a glance where every candidate stands.

Returnees don't slip through the cracks.
A former member who slammed the door and comes back under a new handle, a reject from six months ago trying again without saying so, a player classified as "Friendly" who now wants in for real: in most tools, none of this shows up. Game Org matches on the Discord ID, not the displayed handle. A name change no longer hides anything. The "Re-application" tag then appears — a neutral, factual signal: this person already has a file with you, read their history before you decide.
- Match on Discord ID, immune to handle, avatar or server changes
- History auto-attached — every past dossier (accepted, rejected, Friendly) is one click away on the card
- "Re-application" tag — a neutral signal: this person has applied before. The recruiter opens the history and decides with full context.
- Risk flag — for competitive orgs, a dedicated dossier field flags a profile that raised concerns, trace kept for the next application

Your org decides what "ready" means.
In Game Org, an accepted recruit doesn't walk straight into an operational section. They enter an integration path whose steps are defined by your org. Trainings to complete, drills to pass, minimum event count, mid-path interview: you set the bar. Until every mandatory step is checked, the recruit stays in "In Training" with their progress bar visible. The moment they're all checked, they move to "Ready" and assignment unlocks.
- Configurable mandatory steps set by the org — trainings, drills, event thresholds, manual validations
- Three tracking boards — In Training (still boxes to tick), Ready (all steps cleared, assignment available), Assigned (operational)
- Visible progress — progress bar and per-step badges. An officer spots the blocker at a glance.
- Double gate — interview dossier validated by a recruiter AND integration steps all checked. The path is deliberately slow — it's an earnestness argument.

For the recruit, home becomes an integration GPS.
A new member joining a gaming org usually DMs someone asking "so… what am I supposed to do?". Game Org answers for them. As long as a member sits in recruit status, their home page doesn't show the standard profile — it shows a dedicated widget: step checklist, live progress, event counter, direct CTA to request training. They always know what's left to tick. The day they're assigned, the widget quietly vanishes and the standard home takes over — silent transition, no action on their part.
- Dedicated home widget for recruits — auto-swap on status detection (recruit grade + no section)
- Live checklist — each step flips from "pending" to "validated" as it happens, no refresh
- Embedded CTA — direct "Request training" button takes the recruit into the right Training module
- Automatic switch — on assignment day, standard home. The recruit does nothing, they don't even notice.

The interview dossier — you build it. Without writing a single line.
Most tools force their questionnaire on you, or bounce you off to a Google Forms disconnected from everything else. Game Org ships a built-in form studio: you assemble your interview dossier question by question, drag and drop, without touching a line of code. Ten field types, sections, validation rules, a real-time preview of exactly what the recruiter will see. And you're not capped at one form — you create as many as you have types of recruitment, each with its own questions.
- Drag and drop, zero code — add, reorder, duplicate or delete each question with the mouse; the section separator structures long dossiers
- Ten field types — short answer, paragraph, email, link, yes/no, single choice, multiple choice, date, integer, decimal — each with its own rules (required, min/max, options, placeholder)
- As many forms as you need — one dossier for pilots, another for infantry, a lighter one for express recruiting: create them without limit, set one as default, archive the rest
- Live preview + ready-made templates — switch to "Preview" to see the recruiter's exact form; start from a duplicable Game Org template instead of a blank page

FAQ