Recruitment that loses no one
On RSI and on Discord alike, applicants pour in by waves — events, free flies, videos. Without a pipeline, half of them slip away between the "welcome" and the first op.
Game Org turns a pilot's arrival into a tracked journey: applications straight from Discord, configurable onboarding steps, and automatic returning-member detection on the Discord ID — no more members coming back under a 3rd handle with nobody noticing.
- Applicant pipeline plugged into your Discord server
- Step-by-step onboarding journey, tailored to your org
- Detection of former members and duplicates
Your shared fleet, finally inventoried
Who owns what? How many cargo ships for the next mining op? What's the total combined cargo capacity? In a shared spreadsheet, those answers are out of date before they're even up to date.
Game Org digitizes your members' hangars and aggregates the collective power of the fleet: by role, by size, by capacity. You build an operation knowing exactly what the org can field.
- Individual hangar + aggregated organization fleet
- Breakdown by ship type, capacity and role
- Build multi-crew operations without a spreadsheet
Operations planned, not improvised
A multi-crew op takes planning: who pilots, who mans the turrets, who escorts. Game Org gives you a planning hub to build the event, publish to Discord, run the roll call and debrief — all tied to your fleet and your roster.
- Plan events and operations from a single screen
- Automatic Discord posting and reminders
- Attendance tracking and debrief
A clear hierarchy, synced with Discord
Ranks, sections, squadrons: your structure already lives in your head and in Discord roles set by hand. Game Org makes it explicit and tooled — promote, approve, assign to a section — and mirrors Discord roles automatically, both ways.
- Ranks and sections managed in a dedicated console
- Tooled promotions (propose / approve)
- Two-way Discord role synchronization
FAQ