Zero accounts, zero passwords, zero forced onboarding
The worst friction point of an org tool is the moment you have to explain to thirty members to create an account, pick a username, and verify their email. Game Org asks for none of that: one click on “Sign in with Discord” and they're inside their space. On the server side, your existing Discord onboarding stays yours — Game Org observes it, pre-registers arrivals, and recognizes returners by Discord ID to slot them back into their previous track.
- Discord authentication only — no password to remember on the member side, no email to verify
- Automatic detection of arrivals on the Discord server — your existing onboarding stays in place, Game Org plugs into it without replacing it
- Returning-member recognition by Discord ID — a member who comes back finds their history intact
- Your rules, your welcome channel, your welcome bot, your reaction-roles — kept as-is, Game Org observes and records, it doesn't impose its own flow

One click, and your whole Discord follows
Promoting a member with a classic bot like MEE6 or Carl means three or four separate actions: assign a role, reformat the nickname, write the announcement by hand. On Game Org, one click in the HR console triggers the new rank, the assignment and removal of Discord roles, the nickname reformat, the opening and closing of the relevant channels, and the public announcement — without a single manual step. Same mechanism for a resignation, a move to reserve, taking up a function. Propagation is automatic from the free plan; its real-time version, in under a second, is part of Premium.
- One click in Game Org = rank + Discord role + nickname + channel access + public announcement, with no manual step
- Real-time propagation — changes hit Discord in under a second Premium. On the free plan, the sync runs automatically, at a regular interval
- Automatic opening and closing of the text and voice channels reserved for each status change
- Nickname format configurable per org — every guild keeps its own convention
- Same mechanism for resignation, reserve, return, unit transfer, taking up a function — one action, the propagation follows

Your Discord from A to Z. Or yours, respected as-is.
Two org profiles, one single tool: the ones starting from scratch don't have to build everything, the ones who already have their Discord don't have to rebuild it. Game Org lays down the technical rails for ranks and events — the rest is yours. No Discord yet? The essential skeleton arrives in one go: announcements, recruitment, event channels, temporary voice rooms, roles needed to propagate ranks. Existing Discord? You map your channels and your roles, the bot plugs in without breaking anything. In both cases, the structure is proposed and then validated — Game Org reads your Discord, not the other way around.
- Minimal skeleton from scratch if needed — announcements, recruitment, event channels, temporary voice, essential roles. Nothing more.
- Mapping of an existing Discord — your channels, your roles, your culture kept intact
- Detection of missing channels with a creation proposal validated by you — no silent additions
- Everything that makes your org's culture (RP, off-topic, cosmetics) stays in your hands — Game Org doesn't structure what it has no business structuring

Discord becomes a Game Org interface
Discord most often serves as a passive bulletin board — the tool pushes, Discord displays, the data flows one way. On Game Org, the loop is complete. An event embed shows Yes / Maybe / No buttons — clicking signs up live, the embed updates within the second. A @Trainer mention in a message triggers a training request on the site side. And with Premium, every voice presence during an event is logged automatically. One truth, two interfaces reflecting it on both sides.
- Bidirectional event signups, Discord ↔ site — the same data, two interfaces reflecting it
- Clickable buttons on embeds (Yes / Maybe / No) — no command to type, no syntax to remember
- Training requests via @Trainer mentions, caught automatically on the site side
- Voice presence logged per event — who joined, when, for how long Premium

Focus on the game. Game Org handles the rest.
You didn't found your org to become a sysadmin. Patchwork bots and taped-together scripts work until the day they don't — and nobody notices for three days. Game Org locks structural roles: an erroneous manual change on the Discord side is corrected immediately, the HR truth remains the reference. Every action goes through a prioritized queue that absorbs Discord outages without losing anything or replaying twice. After an incident, the bot silently catches up on the expected state at restart — roles restored, nicknames fixed, announcements posted.
- Structural roles locked — an erroneous manual change is corrected immediately, the HR truth remains the reference
- Prioritized queue during Discord outages — critical first, cosmetic next, nothing lost, nothing replayed twice
- Channel deleted by mistake? Recreated automatically the next time an action needs it
- Bot restart after an incident? Silent catch-up on restart — roles, nicknames, announcements, everything put back into the expected state without you stepping in

FAQ